Katie Holten created the tree museum to celebrate the communities and ecosystems along the Grand Concourse, a 100 year-old boulevard in The Bronx, New York.
Body navigation is a reactive floor-projection where dancers can dance on together with a digital reproduction of themselves. It consist of a camera tracking the dancers on the floor, and a projector that creates a image on the floor around and on the dancers. With this system connections and visual images about human relations and emotions are created that where not otherwise possible. Jonas Jongejan, from Copenhagen, developed the application which uses Processing.
Performative Design was a creative workshop focusing on the body within projected and far-flung future scenarios. With the UN conference for climate change on our doorstep, performative pioneers (students) focused on body-centric wearable design in the context of climate, environment and sustainability. Students challenged, developed and explored the role of the wearable artifact as a device for protection, connection, enhancement, shelter and survival within their own environmental future-narrative.
Possibly the most undignified musical instrument ever, hipDisk, by Danielle Wilde, exploits changing relationships between torso and hip to actuate sound. It examines interactivity with core body movement. hipDisk is designed to inspire people to swing their hips and explore and extend the full range of movement available to them through a simultaneous, interdependent exploration of sound. In creating hipDisk, the interest was to move beyond limb- and digit-triggered switches and explore full-body movement for actuation. The resulting body-instrument interconnects choreography and composition in a fundamental way, and hopefully opens up new areas of exploration.
Gamuza is a d3cod3 open source software project, based on/developed with openframeworks creative coding c++ framework, by Emanuele Mazza.
The basic idea of this project is to offer a specific tool designed for non-professional or absolute beginners programmers working on art/interaction/design field, and to provide an easy-to-use fast-approaching tool to cover computer vision interaction design teaching needs.